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Live overlays for iRacing

lllipp

Serious data. Sweet wrapper.

See-through overlays on top of iRacing while you drive, and the very same pages as OBS sources for your stream. Built for endurance racing: fuel you can trust, gaps measured like a timing system, pit stops and team stints.

Free public betaWindows 10 and 11

  • 19 overlays
  • on your screen and in OBS
  • free during the beta
  • nothing tracked

Your screen, more or less: the overlays sit on top of the game. Point at one for its name, click it for more. Every picture is the real overlay, drawn by the app from its demo race.

Fuel

Fuel you can trust

Every fuel overlay runs on one plan: every lap measured, a cautious burn, the real race length, and the stops worked out to the lap. How the maths works

The Fuel runway overlay

Fuel runway screen · OBS

The rest of the race as one line to the flag: your tank, where you'd run dry, the pit window. Under it the answers: laps left, the next stop (FULL or +x L) and BOX on the lap to stop.

The Fuel simple overlay

Fuel simple screen · OBS

The time until empty in big candy colours (mint once the tank reaches the flag), your tank as a bar with the flag marked on it, and a fuel table: per lap, laps, laps on a full tank and the refuel to the flag, green once the pit window is open. Underneath, the burn per lap that makes a tank last one lap more, or one lap less.

The Fuel buddy overlay

Fuel buddy screen · OBS

A compact fuel card with a pit crew buddy who calls it in plain words: "Box this lap! Add 79.4 L."

The Fuel assistant overlay

Fuel assistant screen · OBS

A low strip for saving fuel: a live arrow against your last lap over the same stretch of track, this lap's estimate against your target, and your last five laps.

The Pit lane overlay

Pit lane screen · OBS

Your speed against the limit, the lane with your box and the cars ahead of you, and what the stop will do: fuel and tyres, with the tread left on the ones you came in on.

Auto pit fuel

Fills in iRacing's pit menu as you come in, with the newest numbers: a full tank while more stops follow, just enough on the last one. Change it yourself and it backs off. Rounded up, never down: carrying 1 L beats running dry.

Race

Who's around you

Gaps measured like a timing system, not guessed from track position, and the whole field at a glance.

The Relative overlay

Relative screen · OBS

The cars around you with measured gaps: the time between two cars passing the same spot. Class colours, flags, iRating, pit status, and bars above and below that you fill yourself.

The Track map overlay

Track map screen · OBS

Every car round the lap with the pit lane, sectors and yellows. After you cross the line, each sector of your lap lights up purple, green or yellow.

The Standings overlay

Standings screen · OBS

The field by class: the top of every class plus the cars around you. Intervals, best and last laps, each car's last pit stop ("L14 · 31.4s") and places gained from the real grid.

The Traffic lane overlay

Traffic lane screen · OBS

A strip of track from 8 seconds behind you to 16 ahead, with the other classes at their measured gap and an arrow on the ones closing in.

The Race info overlay

Race info screen · OBS

Flag, session, time, lap, position, incidents, lap times, temperatures, weather, time of day and SOF, with a switch for each.

Car

Driving aids

Small, quick and out of the way.

The Pedals overlay

Pedals screen · OBS

Throttle and brake traces with your best lap as a ghost, gear, speed and steering, and your last braking zone against your best at the same corner: so many metres later or earlier.

The Spotter overlay

Spotter screen

A bar either side of your car that fills where the other car is beside you, yellow then red, and 3 WIDE when it is. Or the Radar look: you from above, on the road around you.

The Delta bar overlay

Delta bar screen · OBS

Your live delta to your best lap, and the lap time you're on for.

The Wind overlay

Wind screen · OBS

A compass around your car: where the wind hits you from, and how strong.

The System monitor overlay

System monitor screen · OBS

How your PC is coping: frame rate, CPU, GPU, memory and network, and what iRacing itself uses. Nothing extra to install.

Put them where you want

Ctrl+Alt+E and drag the overlays into place: they snap to the screen's edges and centre and to each other. Ctrl+mouse wheel changes an overlay's size. One window holds every setting, with a live preview beside it.

Stream

Made for OBS too

Every overlay is also a browser source for OBS, with its own look if you want one. Your screen stays calm; the stream gets the full show.

One source for all of it

Add one browser source to OBS and lay your overlays out on your stream's canvas inside Lollipop: drag them onto a grid, pick what shows while you drive, in the garage or while you watch, and put them in front of or behind each other.

The Ticker overlay

Ticker screen · OBS

The whole field crawling across the screen like a TV ticker, class by class, with story cards in between: the fastest lap, the biggest mover, the closest battle, who's in the pits. Your own position stays pinned.

The Twitch chat overlay

Twitch chat screen · OBS

Your channel's chat, with badges and mentions picked out, so you can read it without leaving the car. The header can show your OBS mic, and warns you when you talk into a muted one.

The Music overlay

Music screen · OBS

What's playing, with play, pause and skip.

The Garage cover

Garage cover OBS

Covers the stream while iRacing shows the garage, so viewers don't see your setup. Up the moment the garage opens, gone a second after it closes.

Joy moments

Your race, celebrated: small and quick on your screen, big banners, the stint card and confetti on stream.

  • personal best
  • passes
  • clean-lap streak
  • pit stop report card
  • caution and green
  • halfway
  • 10 minutes left
  • final lap
  • the finish
Pitwall

Your race at a glance

A full-screen pit wall for a monitor of its own: above your triples, beside the rig, or on a teammate's screen during an endurance race. Big numbers you can read walking past the sim, and everything else a race engineer wants to see.

The Pitwall: position, lap, time left, gaps, last lap and fuel on top; the timing of every car by class; the track with your exit if you box now; flags, lap log, sector times, track conditions and the fuel plan
The Pitwall in the demo race, at 1920 × 1080. A wider or taller screen gets more room, not a stretched picture.

Glance and know

Position and places gained, lap, time left, the gap ahead and behind, your last lap against your best, and the fuel laps with the lap to box, in numbers big enough to read from across the room.

The whole field

Timing for every car, class by class: iRating and how it's moving, drivers, tyres, stint, last stop, top speed, last lap, gap and interval. Double-click a car to watch it when you're not driving.

The stop, worked out

The track with the cars around you and where you'd rejoin if you box now, the fuel plan with the next stop, and your lap and sector times against your best, the ideal lap and the class best.

Made for the team

Flags as they happen, a lap log, track temperature, wetness, rain and wind. With team fuel sharing, a teammate's Pitwall shows the driver's real fuel while they're out.

Team

Endurance, together

For team races, where the car changes hands and someone has to keep an eye on the plan.

Team fuel sharing

While a teammate drives, your fuel overlays show their real fuel, not an estimate. The team owner makes a code for each driver and can stop one at any time. Without a code, nothing goes online.

Pitwall

Keep the Pitwall open on a spare screen while a teammate drives: the whole race at a glance, with their real fuel.

The Stint plan overlay

Stint plan screen · OBS

Your team's plan from iRacePlan: the stint going on, the next driver change ("You're next") and the stints after it.

Race review

After the race, a report card: a headline, the moments that decided it and what each cost, your lap times, a jump into iRacing's replay, and a share card with car numbers, never names. It stays on your PC.

Under the hood

The fuel maths

The easy way is fuel used ÷ laps. Lollipop has a proper fuel engine instead, in six layers, written as a spec first and checked against hundreds of worked cases.

1

Ledger

measures every lap

The tank is read 60 times a second, and a lap's fuel is cut at the moment you cross the line. In-laps, out-laps, cautions and messy laps are tagged, and only clean laps count.

2

Burn

what you use

Cautious on purpose: your recent clean laps and your typical lap, whichever is thirstier. Low laps are thrown out, thirsty ones never are.

3

Horizon

how long the race is

A timed race is played out: the leader's laps at its pace until it crosses the line after 0:00, then your last lap.

4

Planner

the stops

Learns what your in- and out-laps cost per car and track, then works out the stops, the window and FULL or +x L, with a reserve kept.

5

Targets

what to save

The fuel per lap that saves a stop, worked out exactly. Hit it two laps running and the plan counts on it.

6

Stabilizer

no flicker

Bad news at once, good news on your next line crossing, so the numbers don't jump about while you drive.

Free for now

Lollipop is a hobby made by a sim racer, for sim racers. During the public beta every overlay is free, for everyone. If that changes later, you'll hear it here first, well before it happens.

  • No account, no ads, no trial.
  • Nothing about you is tracked or sold.
  • Updates inside the app, never while you drive.
Download for Windows Buy me a pit stop coffee

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